Addiction This essay will talk about addiction according to a graph from graphjam.com showing percentages of some addiction types.
It will discuss causes, effects and solutions.
The first one is alcohol addiction which shows about 8% of people are addicted to drinking.
The main cause for this solution is the parents which is an environmental cause.
When children are raised by an alcohol addict parents they put in their mind that this is a normal thing
and it's not wrong or sometimes parents don't aware their children from these stuff so they grow with no knowledge of how it's dangerous.
The second one is smoking and its shows that 15% of people are addict to smoking.
The cause is the same as alcohol addiction the parents. These two have the same effects destroying the health.
The solution also the same for both, parents care and awareness for their children and telling them how dangerous is this.
The third one is MMORPG (Massively Multiplayer Role-online Game); it's shows that 25% of people are addict to this gaming.
The main cause for this is emptiness which is disorder and loving it which is abuse.
When a person doesn’t have anything to do in life he tries to waste and finish his time by any method.
The easy and the funny way are playing and most of the times it's free.
Some people get addicted by loving what they do, like MMORPGs.
If they love it they will just keep playing all the time and that is affecting the health and mind.
The best solution for this problem is the parents, they must put limits for playing and aware their kids of its dangerous effect.
The fourth one is Flash Games which is almost the same as MMORPG and it shows that 40% of people are addict to playing.
The causes are the same as MMORPG, disorder and emptiness.
The solution is also the same, limits for playing times and awareness by parents.
In a conclusion this essay talked about some kinds of addiction according to a graph from graphjam.com.
It discussed its causes, effects and solution.
It appeared that the parents are the first responsible and the best solutions.
This essay will talk about addiction according to a graph from graphjam.com showing percentages of some addiction types.
It will discuss causes, effects and solutions.
The first one is alcohol addiction which shows about 8% of people are addicted to drinking.
The main cause for this solution is the parents which is an environmental cause.
When children are raised by an alcohol addict parents they put in their mind that this is a normal thing
and it's not wrong or sometimes parents don't aware their children from these stuff so they grow with no knowledge of how it's dangerous.
The second one is smoking and its shows that 15% of people are addict to smoking.
The cause is the same as alcohol addiction the parents. These two have the same effects destroying the health.
The solution also the same for both, parents care and awareness for their children and telling them how dangerous is this.
The third one is MMORPG (Massively Multiplayer Role-online Game); it's shows that 25% of people are addict to this gaming.
The main cause for this is emptiness which is disorder and loving it which is abuse.
When a person doesn’t have anything to do in life he tries to waste and finish his time by any method.
The easy and the funny way are playing and most of the times it's free.
Some people get addicted by loving what they do, like MMORPGs.
If they love it they will just keep playing all the time and that is affecting the health and mind.
The best solution for this problem is the parents, they must put limits for playing and aware their kids of its dangerous effect.
The fourth one is Flash Games which is almost the same as MMORPG and it shows that 40% of people are addict to playing.
The causes are the same as MMORPG, disorder and emptiness.
The solution is also the same, limits for playing times and awareness by parents.
In a conclusion this essay talked about some kinds of addiction according to a graph from graphjam.com.
It discussed its causes, effects and solution.
It appeared that the parents are the first responsible and the best solutions.